This project-based course provides an in-depth understanding of how the computer game design process works. Students with little or no programming experience will learn how to create their own computer games using either "drag-and-drop" game engines to create 2Dimensional and 3Dimensional games without any programming or computer programming for wireless devices (cell phones), using a subset of Java programming language J2ME, with examples from the game development process.

Code
CS2020
Name
COMPUTER GAMES DESIGN
Credits
4
Pre-requisites
None
Co-requisites
None
Can be taken twice for credit?
No
Discipline
CS (Computer Science)
Level
Undergraduate
Type
GE110
CAMS ID
2680
Last update with CAMS