In this intensive hands-on workshop, faculty from AUP, Arizona State University, Carnegie Mellon University, Goldsmiths, Sciences Po, University of Tasmania, University Paris I Sorbonne introduce design and performance methodologies such as ideation, role-playing, scenario design, future-casting, user-testing which students apply to their own design problems. The objective is to create and present a design proposition, whether blueprint, model, or performance.

Code
PL3001
Name
DESIGN AND PERFORMANCE WORKSHOP
Credits
4
Pre-requisites
None
Co-requisites
None
Can be taken twice for credit?
No
Discipline
PL (Philosophy)
Level
Undergraduate
Type
Regular
CAMS ID
4403
Last update with CAMS
To acquire initial competence in three distinct design methodologies
To learn to substantially contribute to a group design project through creative thinking, problem-solving, interdisciplinary imagination, dialogue (lucid speech) and being immediately resourceful.
To develop a basic understanding (reflective analysis) of the conceptual complexity of design as a social practice